Skip to content


Zack & Wiki Quest for Barbaros’ Treasure

  • Go on an incredible journey to find challenging brain teasers and puzzle-based battles
  • 7 themed stages each with multiple sub-areas; jungle ruins, ice temple, airship, ancient castle, and more
  • Make full use of the unique Wii Remote controller to explore and interact with the environment
  • Variety of distinct bosses; more than 35 enemies to encounter and outwit
  • 80+ objects to manipulate; 500+ items to search for and collect; 40+ hours of gameplay

Product Description
As a little pirate with big dreams, Zach doesn’t just have his sights set on mere treasure or spectacularly speedy pirate ships – he wants to be the greatest pirate who ever lived! To reach that lofty goal, he is going to have to outwit, outsmart and outduel every obstacle that gets in his way. It’s a good thing he’s found his new enchanted pal, Wiki, a magical hand bell with the power to transform any object into something practical. Get ready to explore seven vibr… More >>

Zack & Wiki Quest for Barbaros’ Treasure

Posted in Nintendo Wii.

Tagged with Barbaros’, Quest., Treasure, Wiki, Zack.


5 Responses

Stay in touch with the conversation, subscribe to the RSS feed for comments on this post.

  1. Theresa Larsen says

    I got this game as a present.. Well let me say… I guess it got good reviews but I feel like I lose brain cells every time I play it.. There is a plot… But the goo and gaa makes me nuts… Besides the main characters annoying habit of eating chocolate every ten seconds… If you have brain cells and want to keep them I would say not the game for you…
    Ratings: 3 / 5

  2. Gayle Schmidt says

    I adore Wii. I use the Tennis feature on a regular basis to enhance my exercise regime. By getting lost in the game, I can work up a sweat, and I love deciphering how to improve my skills. So, when I broke my leg, I decided to buy a software that would engage my mind and love of puzzles as an added distraction. Sadly, Zack & Wiki are a great disappointment to me. Now, it might have something to do with my being 60, but I dearly loved Myst and rarely resorted to “cheat notes”. With Zack and Wiki, I’ve constantly resorted to “cheat notes”, because the game dissolves so fast when you make a mistake, that there’s little chance of learning from those mistakes. I would absolutely encourage Wii software developers to work on puzzle games because I’d love to find one that “thinks” more like I do. I’ll bet that as Wii is discovered by broader segments of the market, others will feel the same way.
    Ratings: 1 / 5

  3. C. Giangrosso says

    My 5 year old received this for Christmas. We’ve only tried it a few times, because he gets pretty frustrated with it. It requires a lot of reading and he doesn’t read very fast yet. He’s pretty good at video games and I’m sure in time he will enjoy it. It’s a really cute concept.
    Ratings: 3 / 5

  4. M. alston says

    this got great reviews… it was not engaging.. really slow.. Puzzles are hard,, which not good. I’m sorry I listened to the experts..
    Ratings: 3 / 5

  5. Lemnlime says

    I didn’t enjoy a single minute of this horrible point and click puzzle game, not just because it is so insanely difficult but also because there are seemingly a million ways to die in this game and you will likely die every single conceivable way before you actually clear a mission. For example, did you know that you can actually get SWEPT to death in this game?!

    I have no idea why everybody else is praising Z&W. The graphics? Underwhelming cel-shading. And the story? Some pirates are doing what pirates do, looking for booty. Pirates are supposed to add a certain coolness factor, but just LOOK at Zack. To say the least, he is no Captain Jack Sparrow.

    The Wii remote seems to have the catastrophic flaw of only occasionally doing on screen what you actually did to it in reality. Here’s how a typical stage goes: You randomnly aim your Wii remote around the screen trying to find objects to interact with or enemies that you can turn into items. That’s the easy part. Then you have to rack your brains trying to figure out how to solve the puzzles the way the game WANTS you to rather than another way which makes more sense! For instance, don’t bother to try hopping on a block to get to an out-of-reach item–that would just be too simple! Rule #1 in Zack & Wiki is that even if a puzzle has an incredibly simple solution, you HAVE to do it the hard way anyway.

    When the game isn’t completely insulting your intelligence, it is making you scream in disgust because of all the ways you can screw up a puzzle without even realizing it and then your only option is to start from square one again. This game also threw in a hint system which is (like everything in Z&W) horribly executed. The first hints are always something incredibly obvious and are so expensive to buy that you’re way better off just checking out an FAQ that you WILL need at some point. The game is what some may call too short at only about 20 levels, but I call it MERCIFULLY short. The amount of time you spend replaying stages will artificially increase the length of the game and there are no sidequests or reasons to replay Z&W anyway. Buy at your own risk.
    Ratings: 2 / 5



Powered by Yahoo! Answers